OS). [View full size image] 3. Choose Window > Transform to open the Transform panel. 4. In the Transform panel, select Rotate, and type 35 in the Rotate box. Press Enter or Return to apply the value. Using Motion Tweens to Animate an Object The bottle should tip over, so that it appears to be pouring water. To achieve this effect, you could create a keyframe for each frame in the Timeline, and then move the bottle slightly in each keyframe. It's much easier, though, to specify the initial and final positions and then let Flash create the intermediate steps. The process of creating intermediate steps is called tweening. Note You'll learn more about motion tweens in Lessons 2 and 4. You'll animate the bottle so that it appears to be pouring, and then move the bottle off the Stage. 1. Select frame 24 in the Pour layer, and press F6 to insert a keyframe. 2. Select the bottle you positioned on the pasteboard. 3. In the Property inspector, type 668 for the X value and 31 for the Y value. Press Enter or Return to apply the values. 4. In the Transform panel, type -25 in the Rotate box, and press Enter or Return. 5. In the Timeline, select any frame between frames 18 and 24 in the Pour bottle layer. [View full size image] 6. In the Property inspector, choose Motion from the Tween menu. Flash adds an arrow to the frames in the Timeline to show that a motion tween has been applied. [View full size image] 7. In the Timeline, select frame 42 in the Pour layer, and press F6 to insert a keyframe. 8. Select the bottle on the Stage, and in the Transform panel, type 35 in the Rotate box. Press Enter or Return. 9. Select frame 59, and press F6 to insert a keyframe. 10. With frame 59 selected in the Timeline, drag the bottle directly to the right, far off the Stage. Press Shift as you drag to constrain its movement to a horizontal line. 11. Select any frame between frames 42 and 59, and choose Motion from the Tween menu in the Property inspector. The Timeline displays an arrow to show that a motion tween has been applied. If you move the playhead from frame 42 to frame 59, the bottle moves off the Stage. [View full size image] Working with Panels Just about everything you do in Flash involves a panel. In this lesson, you use the Library panel, Tools panel, Property inspector, Transform panel, History panel, and the Timeline. In later lessons, you'll use the Actions panel, the